Since my schedule has changed and its just too dang hard to actually write these fun picks on Fridays, this feature will now be called "Weekend Fun Picks". I know, its not as snappy. Maybe I'll have to find another name altogether. But not right now.
This week I have been playing alot of games for work research, but not many of them have I actually enjoyed very much. Happily, I also decided to write some reviews for our own site, and in doing so stumbled upon this little gem:
Master of Defense
Master of Defense, by a little group called Voodoo Dimention. I found this originally on the Telltale Arcade. If you feel the urge to buy it, buy it through us and support my iced mocha habit.
Master of Defense is a really nifty game that feels like a cross between a RTS game and an action puzzler. Nasty little critters are coming down from the mountains to invade your town and eat your populace. Your job is to place towers which will kill off the blighters before they get to the tasty morsels at the end of their journey. That's really it. You have no troops, no resources to mine and no tiny minions to mine them. The monsters handily stick to the curving road so that you can shoot them as they go by. You can upgrade your towers to do more damage and fire further and you can spend experience points as you go along for nifty things like adding poison to a tower type or making the towers fire faster.
Despite the small number of mechanics that you need to know, Master of Defense isn't what I would call overly accessible to the casual gamer. Mostly because of its unforgiving nature. You start with 100 people in your town. As you go through the levels, you gain back one person for every extra 100 gold you start a level with -- a fact that doesn't appear in the tutorial. So on average you will get back a couple people per level. Maybe six if you are really cooking. In the meantime, each monster that gets through has the potential to kill between 1 - 3 people. And lemme tell ya, there are ALOT of monsters that come at you. The first time I played, I arrived at the second level of the game with sixty-ish people. I was so happy I finished the first map, but crest-fallen when I discovered my people did not replenish at the beginning of the next one. This set up will mean alot of starting over for some people, which those of us less patient types may find frustrating.
A testament to this game is that I played the hour trial and immediately bought it so I could keep playing -- something I never do. For bonus Master of Defense amusement, check out their monster page . English is clearly not these guys' first language (I am curious whether the word "Dimention" in their name is mispelled on purpose). It may not be neighborly to chuckle at their attempts to provide us with flavor text for these monsters, but hey...
Sepp.
The huge bee with the long sting. Can kill with the deadly poison. Lives in countless ways intervined under the ground.
Beware of small hills on the sand.
Awesome.